PrimaryAccessMode

A human primary sensory perceptual system or cognitive faculty through which a person may process or perceive information.

Entries

Link copied to clipboard
@SerialName(value = "auditory")
AUDITORY

Indicates that auditory perception is necessary to consume the information.

Link copied to clipboard
@SerialName(value = "tactile")
TACTILE

Indicates that tactile perception is necessary to consume the information.

Link copied to clipboard
@SerialName(value = "textual")
TEXTUAL

Indicates that the ability to read textual content is necessary to consume the information.

Link copied to clipboard
@SerialName(value = "visual")
VISUAL

Indicates that visual perception is necessary to consume the information.

Types

Properties

Link copied to clipboard

Returns a representation of an immutable list of all enum entries, in the order they're declared.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Functions

Link copied to clipboard
abstract fun describeContents(): Int
Link copied to clipboard

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

Link copied to clipboard

Returns an array containing the constants of this enum type, in the order they're declared.

Link copied to clipboard
abstract fun writeToParcel(p0: Parcel, p1: Int)